~/works/mtasagit:(main)$cat README.md
cd ..

mtasa multimode

> MTA:SA community site with a forum and a custom game-mode runtime: one server hosting multiple modes as if they were separate. Heavy server-side resource and storage optimisation, maybe three such systems exist worldwide.

status[active]
periodIn development
kindside project
$cat overview.md# overview

A custom runtime for MTA:SA where a single server instance hosts multiple, fully independent game modes, to players it feels like joining separate servers while the infrastructure is shared. This isn't trivial: MTA's architecture assumes one server per mode. The underlying system needs heavy server-side resource and storage optimisation, maybe three such systems exist worldwide. The web side ships a classic community platform: forum, profiles, statistics.

$cat highlights.md# highlights
  • Multiple game modes on a single server instance
  • Custom resource-isolation layer
  • Community forum + player profiles
  • Detailed in-game telemetry and admin tooling
$cat stack.md# stack
LuaServer optimisationMTA:SA
~/worksgit:(main)$cd ../ # all works
> exit 0© 2026 Péter Tamás Czibula